The game’s art is undoubtedly a strong point, I really liked it and the overall aesthetic of the map!
The opening scenes clearly convey the story, so even without any dialogue or anything like that, everything that happened was perfectly understandable, you did a great job with that
The way we control our allies is also quite interesting, although I felt there was a bit of a lack of feedback when hitting an enemy. There’s an indicator that shows we’ve attacked, and they turn red as their health decreases, but to enhance the combat experience and give a better feeling of actually hitting them, maybe pushing them back could make things more satisfying
During gameplay, I missed just two things: an indicator of where we should go (since I believe we can’t defeat all the enemies in the scene as there are too many) and a way to move faster
These additions would really enhance the player experience
Congratulations on your work, you truly created a great project, and I wish you the best of luck in the jam!