The concept of the game is really interesting, using monsters to defeat heroes
I really liked the variety of monsters you created, all with different designs
I spent quite a bit of time playing your game, this kind of gameplay with upgrades is truly addictive haha
However, thereās one aspect of your game that deserves some extra attention: the imbalance between our power and our opponentsā. Right from the start, after getting the green creature, itās almost guaranteed that weāll win all the next battles quickly due to its extremely high damage
This takes away some of the adrenaline because it would be more interesting if the heroes scaled with our strength throughout the game, not necessarily equal to us, but a bit more challenging
The graphics of the game reminded me of an older style, I personally enjoyed the aesthetic
Congratulations on the project, and I wish you the best of luck in the jam!