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Using controller for game.

-If you're walking while interacting with a sign, the character's walk animation plays forever until you close it.

-Enemy HP bar should disappear before the body does(unless they can get back up or something).

-Normal swing moving the character that much forward seems a bit much.

-Holding run while stationary drains your stamina.

-Needing stamina to heal is kind of weird.

-Turn speed feels kind of inconsistent, I think it's because you can turn faster by walking the edge of the stick's radius, instead of moving it directly to the direction you want. Mostly noticeable when running.

-Beat demo, I will say the parry seemed a little on the easy side, or at least I only messed it up once or twice. I wasn't engaged by the gameplay, but I wasn't bored either. Seems fine enough to continue building off of. Visual wise, the most glaring part is the animation, which I'm sure you're aware of.

Keep up the good work.

Thanks for playing - these are all great bugs to flag and work on for next time, I appreciate the play test.