Using controller for game.
-If you're walking while interacting with a sign, the character's walk animation plays forever until you close it.
-Enemy HP bar should disappear before the body does(unless they can get back up or something).
-Normal swing moving the character that much forward seems a bit much.
-Holding run while stationary drains your stamina.
-Needing stamina to heal is kind of weird.
-Turn speed feels kind of inconsistent, I think it's because you can turn faster by walking the edge of the stick's radius, instead of moving it directly to the direction you want. Mostly noticeable when running.
-Beat demo, I will say the parry seemed a little on the easy side, or at least I only messed it up once or twice. I wasn't engaged by the gameplay, but I wasn't bored either. Seems fine enough to continue building off of. Visual wise, the most glaring part is the animation, which I'm sure you're aware of.
Keep up the good work.