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Thanks, glad that you enjoyed it. I'm a big fan of grid-based action and strategy combat so I wanted to try to learn how to implement that with this project while throwing in as much mechanics as I reasonably could. Yeah I would of loved to have more enemies but unfortunately the time constraint got to me since I'm still learning and I'm only solo.

(I just added a new boss fight moments ago in the 1.1 version btw)

Ah okay I've been trying to get the web version to work for the longest. It worked for me once then never again. I'll change it to downloadable in the meantime. Thanks for the heads up!