Thank you, my dear, I do appreciate constructive notes, especially since I do this project alone! ^_^
I know there is going to be issues since I have no real editor or play-tester and am learning as I go. I had 2 people very briefly proof the beginning, but other than that, it's just been me. I have never coded anything in my life before this either. So, this spaghetti is going to be unhinged, my friend, lol.
Going to note too, that when I began this project - it was not for salability. It was just for the passion of it (the thought of putting it on Steam was like a far-off and untouchable dream). While I wanted it as professional as I could manage, that wasn't the end-goal, so those things were not a focus. It wasn't until sort of recently, with readers encouraging me, that I began really thinking about polishing and selling it one day. It would be a dream come true, to be sure.
Since I am now looking at possibly selling it one day, it will get extensive copyediting and refining. I just want the full story out for right now.
The menu navigation will get an overhaul when I can focus on it. I have a lot of things I want to implement on the stats along with a journal page to track the story. What's there now just won't suffice for all I have planned. I think some of the issues rest in template I've used, but with some research I can fix them.
I've had the "female-leaning" reference made once before, and I'll say what I said then - I truly believe that depends on your perception of what is inherently male, female or anything in-between. I do realize most of my audience is female-leaning, but I have more often received comments that my writing wasn't as gendered as most out there. I do not believe in gender roles or that things should be gendered - period. The lens I see through is a-gendered as it is, so I just don't see it, personally.