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thank you for your detailed feedback. we completely forgot about the streamers and passwords. that was a big mistake. enemies' bullets dying after enemies' death was a design choice but tbh we didn't have enough time to playtest and refine our design so it's probably a bad design choice. enemy walking over walls is a bug but I thought it shouldn't be a big problem and can go as a design choice too. but yeah it looks kinda bad xD about the door, our artist made a decent door system but we didn't have enough time to implement it so I just went with the red-green thing

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My goat osbert

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