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Huh, is fuel consumption the same no matter how much thrust you're using? That feels weird, makes it most efficient to go 0-100-0.

Could also use an indicator whether you're accelerating forward or backward, that was confusing to figure out at the start. Maybe a general speedometer too, with all reference points so far away it's hard to tell how fast you are going.

> That feels weird, makes it most efficient to go 0-100-0.
This is intended. You can control the ship more accurately, but you will pay for it with higher fuel consumption.
> Could also use an indicator whether you're accelerating forward or backward
This has already been fixed in the newer version, that will be released soon. (on the old version, the direction can be understood by the shape of "thrust fire" & fov change)