Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Funny concept, but you could explain it for people that don't know about that bug. I got to the part where you have to throw the crate onto the button, but I fell back into the hole when trying to get another crate (and stopped playing). Don't make it too difficult when it doesn't need to be, then the game just becomes frustrating.

The motion blur was also bad, but luckily there was a toggle in the optionsmenu. Perhaps you can also improve the controls, the movement isn't very precise and hold LMB should be press once to pick up and once more to drop (just like in half-life).

Yeah, maybe the gif in the game description isn't the best explanation of the mechanic, I should've put something in the game. Also I didn't think it was that difficult, I had 2 players playtest it before release (one of which didn't know the half life glitch) and they managed fine. Welp, thanks for the feedback, I'm gonna play your game now

The mechanic wasn't that difficult to figure out, but it was very easy to fall back into the hole because you have to jump over it to another part to get a crate. That's the part that is difficult (and frustrating).