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Yeah, maybe the gif in the game description isn't the best explanation of the mechanic, I should've put something in the game. Also I didn't think it was that difficult, I had 2 players playtest it before release (one of which didn't know the half life glitch) and they managed fine. Welp, thanks for the feedback, I'm gonna play your game now

The mechanic wasn't that difficult to figure out, but it was very easy to fall back into the hole because you have to jump over it to another part to get a crate. That's the part that is difficult (and frustrating).