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Yuuuuuuuuup, I just found out about the dialogue bug on the first level today as well..... :))))))))))))))) What's worse, even with my project open, I can't tell what would be the issue as I ensured the entire level is reloaded if a death were to occur at any point in the level.
As for the second bug, :) (: :) (: :) (: 
Now how did that happen? :) That wasn't there before. (: I hate that blue slime, it's probably his fault anyways. :) Thanks for pointing it out tho, and thanks alot for playing!