My problem is with the Android implementation. If I need to switch apps in the middle of a 'Player Action' without closing the action (so I can make a roll from my dice roller on my phone), when I switch back, it wipes what was written when the app becomes foregrounded. That's killing me. So is not being able to reopen a prior event (I can delete it, but not edit it). If you accidently hit ok, you can't go back and finish that event. And by trying to back out of an action you accidentally triggered, I now have an empty box (no text, no ability to delete the empty box.
My suggestions:
1) Find away to keep existing text in a player event (or other activity) so that you can go deal with something else (dice roll, email, etc) without losing what the player had typed even if it has not been committed with an 'ok'.
2) Let me add more to an entry that I accidentally said 'ok' with.
3) When any action is triggered by me selecting the chosen activity, have 'back out/cancel' instead of just 'ok' to get out of the that activity without forcing me to say okay and then delete afterwards.
Otherwise, I'm very glad you've done this, I just need the Android app to let me NOT lose text all the time without having to seal off an action that I'm in the middle of just because I backgrounded and then re-foregrounded...
If you want to make 'ok' always required before a switch, then I really would need 'edit' so I can bring it back up and continue in that event.
I do want to say *thank you*, not only for doing this on your own initiative, but for making it available and free. With everything being monetized nowdays, that's a great thing.
kaladorn at gmail dot com (Tom)