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(+2)

Very cool beat em up. Takes me back to Double Dragon on the gameboy. I think this mechanic can work well. But it can get confusing coz the sprites are all alike. Maybe if the player sprite shape is unique from the enemies. Awesome work.

(+2)

Yo! Double Dragon for the GB was my main source of inspiration!

Yes, I did think about making a unique sprite for the player, but I didn't have much time (actually, I lost a lot of time making explosion animations which I ended up not having time to add anyways lmao).

I'll definitely consider doing that in future releases after the jam tho. Thanks for playing! :D