There maybe is a different way to facilitate what i'm wanting, but would there be a way to have states also have a show/hide on exiting a state? Alternatively, maybe have states cause a layer to also switch from one idle picture/spritesheet to another, or like toggle a layer between idle and blink in addition to show/hide for a state?
The use case here is that I'm making a tuber whose finger movements will mirror my own on a gamepad controller. It's working pretty well! the gif is me actually moving my thumb and not animation, these are all when-held states corresponding to key events with controller. But can you see how my thumb zips back to the joystick after pressing a button?
Right now the neutral state of my right thumb is resting on the analog stick. I want it so that when I trigger a state for one of the face buttons, I want my thumb's resting picture to change from the pic of it resting on the analog stick to resting over the buttons (like how my left thumb is resting on the dpad) until I use the stick again, then I want to switch the thumb to be resting on the stick instead of over the buttons.
Is there a way to potentially do this already with the current states?