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Wow, I'm super thrilled I found and downloaded this project to give it a try. The opening scene just blew me away – those sudden cuts, the ticking clock in the background, it really reminds me of that old game, I think it's called Everyday the same dream, which also has this theme of recurrence and not being in control of the daily grind. Dude, it's seriously awesome. 

I must admit I ran into some bugs after the first scene ... But I think the bugs are related to... uh... oh... maybe the game isn't expecting you to move the character at certain times, so it might end up in places you were not supposed to be.

lol this was kinda funny

I do think this game has a lot of potential and its aesthetics and theme are really powerful and compelling, the bugs just seem to be about perhaps .. cutscene and control management and that is that

Wow thank you so much for this, i really appreciate the compliments about the art style, theme and opening cutscene.

I looked up the game you mentioned and wow, it would have been great to know about such a game during development as it captures the tone my intro cutscenes aimed to accomplish. Its good to hear that this reminded you of that game.


Also thank you for the highlighting the few bugs you ran into as I wasn't aware of these. I guess this is why its important for another set of hands to play your game before release cause I may have never encountered these particular bugs. I'm currently working on a fleshed out version of this game so this is a massive help.

Also, the screenshot of the bug where the player is laying in the air instead of the bed is hilarious, might make it my new wallpaper XD