Heyo! Loving the software so far, I shared some thoughts and ideas in a video, which I'll highlight below.
I'd love if you added a way to enable a constant movement of all parameters (scale, rotation, position, etc) outside of the breathing mechanic. It'd work similar to an LFO in music, where you have a way to achieve constant motion. In the test avatar I made in the stream that the video was taken of, I was hoping the cloudy layers I have would be able to have a rotation while being unaffected by the breathing (or rather in addition to it), but I found no such option. I can imagine a plethora of ways that this can be made useful; Even different patterns of LFO type things could be fun (a sine wave going smoothly from 0-359 degrees and resetting, a square wave or step sequence going from 0 to 180 to 0 again or in whatever steps people desire, etc!
Other things I mentioned probably belong better in the bugs/glitches category, so I'll post there as well!