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(+1)

The gameplay shows good potential if you were to continue development on the game, and the art is cute. Here are a few things I would look into should you decide to continue:

- Direction indicators | I wasn't entirely sure where to go after I beat a wave, until I stumbled upon what seemed to be a ruler connecting the tables

- More obvious health / roll indicator | I was a little confused why the game kept resetting at first until I noticed my rolls were connected to my health. I think it would be good to at least mention somewhere that your roll count are also your health, and that damaging enemies replenish your health/rolls (sorry if I missed something)

Again, I believe this is a pretty decent game, and should it be developed more, it has the potential to be a really fun experience. The blueprint is there, now you just gotta get to it :)

(1 edit)

Hello Ninja09,

Thanks for the comment! We really appreciate the critique! This was a really fun and great learning experience for us, and we plan to work on this to make it better!