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A jam submission

Clayton's RevengeView game page

Submitted by mylesbusig
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Clayton's Revenge's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#53.4213.421
Concept/Theme#63.5793.579
Art#162.9472.947

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What game engine did you use?
Unity

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Comments

Submitted

Love the movement and mechanics and the bullet hell direction! I second the other comments, and the enemies are somewhat easy to cheese :)

Submitted

I love the grappling!

Jam HostSubmitted

Very fun movement and execution - a little rough around the edges but an excellent game jam game!

Submitted

The movement in this game is a lot of fun to mess around with, and I like how combat is centered around it. It's good to hear that you plan on working on the project more. Here are a few suggestions that haven't been mentioned yet:

  • The pixel art is really crisp, but sometimes there is poor contrast between projectiles and the background. This should be improved, especially in area 3.
  • Adding music and sound effects would go a long way towards making the game feel more lively.
Submitted(+1)

The gameplay shows good potential if you were to continue development on the game, and the art is cute. Here are a few things I would look into should you decide to continue:

- Direction indicators | I wasn't entirely sure where to go after I beat a wave, until I stumbled upon what seemed to be a ruler connecting the tables

- More obvious health / roll indicator | I was a little confused why the game kept resetting at first until I noticed my rolls were connected to my health. I think it would be good to at least mention somewhere that your roll count are also your health, and that damaging enemies replenish your health/rolls (sorry if I missed something)

Again, I believe this is a pretty decent game, and should it be developed more, it has the potential to be a really fun experience. The blueprint is there, now you just gotta get to it :)

(1 edit)

Hello Ninja09,

Thanks for the comment! We really appreciate the critique! This was a really fun and great learning experience for us, and we plan to work on this to make it better!