Hi, I'm glad you like the art! There's no way for me to keep track of who's using the assets for which type of game, unless they post somewhere and tag me. I guess I'd say it's somewhat unlikely that they've been used for a high-profile monster-taming game? Either way, I think the uniqueness of the monsters in your game and any special mechanics in your combat system are what's going to set it apart from other games in the genre. Fancy effects would definitely catch peoples' eyes in a trailer though!