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(3 edits) (+1)

Sorry to post another bug report while you're presumably still digesting the other one:

Archsage Cloak is saying +15% Grav Amp, but my Heavy Grav is still 700 vs. Aeternator?

Also, Evil Eye Burn isn't being restricted by Fairleaf?

Fire Set: Gastronomicon, Fairleaf, Archsage Cloak, Secure Ring, Evil Eye, Fire Aff, Magic Toxin Filter, Time Heals, Status Ward, Cover Aff

And yet even with 210% Fire Affinity, I didn't see Aeternator change off being Fire Weak to being weak to anything else, in my 500+ ticks? Or does he not react to my Affinity, but even if it's just re-evaluating after being hit, I had 5 Condensed Fires III which should trigger something?

(+1)

The others just passed, actually!

Archsage Cloak, for some reason, was using the wrong internal name for Gravity amp. Both this and the Evil Eye Jewel's Burn timer are easily fixed; while there's only a few cases the latter might matter, there is an enemy that can hit 16 times in one turn, so it'd be better to take 7 Burn ticks than 10 Burn ticks.

Aeternator's AI does call all six Barrier Shifts, but I actually forgot to give him resistance to the Burn, Chill or Soften states, because he absorbs the elements. This is a minor oversight that should be easy enough to fix. He doesn't actually react to Amps in any meaningful way.