Hey, I've played some of the previous versions but forgot to leave a message here, so I'll do that now after playing the new demo!
I'd say this is a good improvement. My two main problems with the previous versions were navigating the map and the enemy ai, which both seem to be better now.
The map is more clear to navigate and it feels like the unique landmarks stand out more, the generators map definitely help too by showing the corridors as it didn't feel really useful before without that.
The monster (which actually surprised me since I expected the same one as the previous versions still) is no longer continuously on your ass the entire time which is way more enjoyable and less predictable.
I like that it tries to stop the ship charging, reminds me of the game Monstrum.
It could be interesting to have the creature sometime prioritize screwing the player over rather than going after them, like destroying generators or taking batteries?
Thank you for the detailed feedback. And sorry for the late reply. I’ve been a little busy these days.
Sabotaging the generator or stealing the battery are interesting suggestions. I’d have to think about how and in what situations that would work.
If you have any specific suggestions, feel free to let me know. :)
Sounds good!
A lot of recent multiplayer horror games have done the whole "fake player" as an added mechanic to the overall thing, so that's why I thought it'd be interesting to have something single player focus on that.
A back and forth between player and enemy where on top of avoiding it and finding how to escape, you also have to stop it from screwing you over.
And by the way, the current demo only has the one way to escape with the ship?
Sorry for the late response again. I had a schedule in a row.
It’s a little unfortunate that the ‘fake player’ is only valid for the first-time player, but I think it’s still an interesting point.
Yes, there is only one escape method in the demo right now: the spaceship. There will be 3 more escape methods in the release version. (Probably 2 ways already known if you played old versions).