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but that Anima Mesh pack only contains the Skeletal FBX and no animations. 
So I use that anima Mesh FBX with the Animation Pack.
Is this correct?

(2 edits)

Yes, the Anima Model is supposed to be for retargeting the Animations to the model.

I just Updated the Anima files,  I removed the twist bones and changed the "root_x" to "pelvis".

(+1)

Thank you so much! This works perfectly now. Just drag into Unreal and it imports and works great! Thank you for fixing the issue 

You're Welcome!