but that Anima Mesh pack only contains the Skeletal FBX and no animations. So I use that anima Mesh FBX with the Animation Pack.Is this correct?
Yes, the Anima Model is supposed to be for retargeting the Animations to the model.
I just Updated the Anima files, I removed the twist bones and changed the "root_x" to "pelvis".
Thank you so much! This works perfectly now. Just drag into Unreal and it imports and works great! Thank you for fixing the issue
You're Welcome!