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(2 edits)

Great work man! I think it is exactly what I was expecting. I think it will be a great game!

I have some first impressions for my first minutes playing only:

- Make Z to accept/confirm and X to cancel/back, the less buttons I use, the better. Why should I use Space and Esc also? (the same for the controller)

- Movement overall and some movement animations seems a little bit slow, making it a little kink to play (but it is just my first minutes). Controls seems responsive, but a little slow.

- don't know if grappling in the walls is very intuitive, I felt a little lost on how it works.

- Jumping and attacking seems weird, the characters just freeze in the air, let the movement flow.
- more on the controls, Z for attack and Space for jump doesn't feel right. Make it Z and X instead.

- tapping to attack with spear and holding to throw seems really fiddly, don't know if this will work on fast battles, maybe choosing which weapon to use and maintain one single button for attack could be better.
- finding ready made spears anywere looks weird for game with some realistic intents.

Well, I stopped when it was needed fire to procceed. Couldn't find flint or any way to make torches. For a starting part it doesn't seem intuitive on where to go or what to do from here since all the rest were very straight forward (so I can't say anything about level design too). My gameplay ends here.

Overall, looks a really, really great work!!! You rock, man!!! Truly rock!!!

(+1)

Thanks so much for all the feedback, I really appreicate it and I'm glad you enjoyed the demo!