Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

struggle is amount of stun that a unit gives to its predator while being digested at the start of their turn, and it's unit-specific for the value it starts at

(1 edit)

Well, I know this... I just want to know if it's controlled by a certain attribute like in the previous version? For example, HP or ATK?

struggle is its own unique stat, but it's also affected by the percent of health the unit is missing (less health = less struggle power)

Okay, I got it