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I wish there was a way to save your progress with the bestiary, endings, and selfies

if i learn to code more i could probably put that in, i'll look into it, i want to update it maybe by chrismas fingers crossed, thanks for playin

I found that I had, after winning, the game resetting and clearing progress - so that should be changed now so that the images and animations unlocked should not clear after beating the game, my apologies

(3 edits)

Is there a way to save progress from just closing the game and coming back? (in terms of the entries) Also I forgot to mention this before but hitting the restart button causes the game to crash and of course progress being lost (I'm on mac).

Also how do I use the tape on the ship?

ah unfortunately i havent had the chance to test it on a mac and havent yet learn to code save games but it's on my to do list...eventually

The tape bit is still in process also, i had alluded to making that accessible a while back but it got lost in the mix (not in the game currently)
thanks for the reminder i'll address that in the Dec update.

ah the reset/restart is meant to return the player to the beginning of the game and clear the info to start fresh but there should not be a crash effect, i can research what this type of game looks like on Mac

you've given me things to research thanks hopefully i can make the game more robust (code it properly) for other browsers and operating systems because im clearly missing things in my clunky was of game developing, and thanks for reaching out and trying this!

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Thanks, despite any of that, I like this game a lot. There's a of heart in it and it really stands out to me from other games. Good concept and good design, I keep coming back even though I've seen everything that's currently in the game.

i appreciate those words.  It's a strange little game and i enjoyed learning to code and animate by creating it. thank you for enjoying it so much 
Planning another update by Christmas, fingers crossed

I was curious if you can point me to a game (preferably made in twine) that uses a save system that works for your browser so i can learn more

also have you tried playing this on mobile? im curious if you experience the same issues of the unlocked imaged resetting when playing on a phone? Today i learned that the browsers may be clearing the cache / cookies or something and that may be adjustable in the settings, but im still investigating that and making a save/load option in the game

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I haven't played on mobile so I'm not sure and I'm not really familiar with Twine but I just have seen text-based games like "First Taste of Freedom" or "Monster Girl Farmer" among others on itchio that has a save button off to the left of the screen although considering the different layouts that probably means it isn't made in Twine so I'm not sure.

thanks for that, they both look like twine games (first taste definitely is, in the more info it has twine listed) 
there is a better engine i could use for my games using twine that would allow a save button and those games used that more popular and versatile engine, thanks, if those games worked for you that is another reason for me to switch which i have been debating for months now