Just released version 0.1.1 :)
TL;DR: I added 1 new flag color, 4 new units, 1 new harder AI difficulty and so many other additions/changes/fixes in this patch.
I hope I can release another patch in the next 2-3 days before I go to a 2-weeks vacation. I'm thinking of adding some new and interesting mechanics in the next patch, along with other changes like more content, fixes, etc. that normally come with all patches. The problem is that I want the game to remain relatively simple while adding some new mechanics to keep the balance between simplicity and complexity. Do you have any ideas?
Hopefully everything is going smoothly! And again, I'd love to hear your feedbacks about this game :)
And this is my new main menu!
have fun!