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(+1)

Very cool, but I managed to find everyone and dot without running into any locks or codes. Are they just a procedural element that happened to be missing in my run or is there another layer of secrets I missed?

(+3)

That should be ok. Hidden passages/latches can act like keys/codes, which are all mostly interchangeable in the layout generator.

Each attempt is different. Sometimes you get codes and/or secret stairways and sometimes you don't.