Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

How Did You Handle Saving And Loading In The Browser Any Tutorial?

If you write and read to "user://" in Godot, it'll automatically work with browser storage on browser exports without doing anything special. Tho when I'm just doing web dev and I need to save something small, I just use localStorage which you can look into.

"user://" Thanks 

Can I Make A Folder Inside That "In Browser Build"? Example "user://maps"

What Video Did You Watch To Get It Done?

I think you should be able to, you can definitely make browserStorage directories normally in web dev.

I haven't watched any videos, I just noticed writing and reading to/from "user://" works by happenstance :) But if you read the Godot docs on saving, all of that should apply.