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I initially didn't have a goal in mind nor did I ever Roblox Tycoon, but I quickly ended up wanting to learn how things work. The game didn't have much instruction on what the goal was (in game), but thanks to the game's title image and the itch.io game page explanation I learned what I should try out and eventually learned that Life is Roblox. In the future think it would be nice to add incentives for progression like upgrades to the machines and/or production but I assume that's normal for these types of games. Good job!