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(+1)

I like the storytelling, and the meta direction you were going for. Puzzle's pretty fun, and I like the fact that there is additional incentive to explore in the puzzle levels (which does not seem easy to do considering that you'll need to come up with an alt solution to the puzzle on the same level)
My gameplay ended after I rolled out of the map downwards and it went on forever. Can't really tell if the game has ended after the dialogue with the RPGMaker slime,
Good job! Thanks for making this!