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(+1)

Impressively polished for an alpha, and a solid core gameplay loop.

Some loose observations:

  • A settings menu for things like sound volume or CA would be nice, there’s already an awful lot of buttons on the home screen
  • It would be helpful to have the little “right click to dismiss” icon on the help screen, you’ll quickly figure it out on your own, but the game already has it, might as well introduce players to it there
    • There’s a lot of information on the help screen, might want to split it up in two and add some arrows to point at things? Especially since right now, some boxes are aligned properly, but some are in the opposite corner of where the thing they describe is.
  • Monster presence, inn level and player level sort of look like progress bars but aren’t really, but do contain changing information and aren’t proper headings. They work, but it took a few ingame days to realize they’re not moving.

Overall I love it, this is just minor nitpicking.

(+1)

Thanks for the feedback. I'll definitely be adding more comprehensive options menus through development, and much better tutorials / help screens. UI will see changes as well - there's quite a few pieces of gameplay not added yet, and so I'll be adjusting as needed.