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Pretty cool game, however the gameplay loop could use a little bit of work. For 95%+ of the time I was playing I couldn't even see the Reaper, let alone have to worry about it, and when I did see it, escaping was a very simple and straightforward task. In tandem, collecting 100 crystals seems slightly excessive all things considered. I certainly like idea for the game though, and with some added mechanics it could make for a very interesting game!

Thanks! Totally agree with your thought on this. :D

It would require balancing and repetitive testing and i plan to work on the game in future. :)

I already had an idea in mind for the reaper being close more often - but for time limits i settled with gradual speed up instead.