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This was my first Sam A. game and it was love at first sight! The character design and dynamic yet consistent artwork had me appreciating on a level usually reserved for high-minded children's book illustration critique (consider Young Sam as a potential series of ZZT-illustrated books about growing pains??)

The use of ZZT was similarly scintillating—packed with details and goofery but always solidly grounded in its world. I appreciated the gameplay variety and storyline, which started to troll me into incomprehension—a combination of my unfamiliarity with both the Gadfly Goods products and isekai logic in general—but never felt boring or off-tone. 

Full disclosure: I got trapped a few times, save-locked, and couldn't finish this game myself [yet]. I lived vicariously through Dos' stream and GASPED at the final boss reveal. It made me feel!!!

STUPID: Not really, a little, on purpose I think

DSTC: There were twists, and turns—trolls is debatable

FUNNY: And sweet

ANIMALS: Undeniably

I'm glad you enjoyed this despite (or because of?) the disorientation.

I swore I looked both ways before crossing.

That's the thing about life. Sometimes, even if you're perfectly alert, it finds a way to blindside ya.