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Cool art and music! I also like the feel of "speed" in the game, something very different from "vampire survivors", yet that speed makes it especially hard to collect the ore :( Maybe auto-pickup to a higher radius would make it less frustrating? 

I also really liked the idea of perma-death as hitting the spot where you died previously - something not relevant in a slower-paced game, but with unpredictable movement due to high speed it can actually be a cool sudden obstacle!