Visually and audibly stunning game. The environment design was amazing and the mechanics of the lightstaff felt satisfying to use. However, the walk speed was really slow and felt that I just held Lshift the entire game. It did not feel needed to have the walk speed so slow with no consequence to holding down sprint - could the walk speed just have been the sprint speed and there be no sprint? In the room with the skeleton on the throne, it broke my immersion a little to not be able to just walk the pathway through the skull on the left side of the room - it felt as if you should have been able to walk through there. I feel this game would have benefited greatly from a proper tutorial on how to find hints at least for a small puzzle at the start. Additionally maybe some visual cue instead of invisible walls possible? On a final note, would also like a pause menu or maybe an action button to close the game in a way other than alt+f4. Sorry to go on a tangent, I really wanted to love this game and in most regards I really do, but these issues just took the fun out of it a little bit and I hope it serves as a good learning experience. Great work though!