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I'm using the latest Windows 11. And why would the Vsync matter? Don't tell me you made the movement FPS-dependent?

It shouldn't be FPS-dependent; I was merely hypothesizing. Regardless, I'll work on adjusting the movements to better suit the environment and will upload a new version of the game. Thank you for your suggestions.

https://vimeo.com/1031170272?share=copy
Here is how it currently works for me if you want to take a look.

(+1)

I've uploaded an updated version of the game, featuring improved character movement speed and camera rotation speed for a better gameplay experience.

It's indeed better now. Thanks.

(+1)

Thank you for your feedback. I hope you can enjoy the game!