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(+1)

Thanks!

I was worried the game was too easy, because I kept ending with 57 seconds, but I figured easier is better, and it turns out that a lot of people die on their first run. Which feels right. Die on the first run, crush it on the second.

And yeah, the hit boxes need some tweaking, or having a check on corners to push nudge character in the right direction to avoid those little catches. Great feedback. Thanks!

Good luck with the jam.

Oh, and yes! The trick is to intentionally lose life to make up time.

(+1)

Feeling like a level is easy and then seeing someone play it, only to come to the realization that it was easy because you made it yourself seems like an awfully easy trap to fall in haha. The same to you, man!