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(+1)

Thank you for the improvement ideas.

Space was thought as a side minigame to spend excess Hope Stones and do some rng rolls to eventually get the upgrades. It's not meant to be a full game on its own. However, I'll see if I can expand it a bit in the future to make it more enjoyable.

A simple feature to develop, in my opinion, would be the ability to choose the number of stones to use. For example:

  • 500 -> the game remains as it is now
  • 1000 -> rewards are doubled.
  • 5000 -> rewards are multiplied by 10
  • ... and so on