Thanks for asking! What I meant about improving the controls mainly refers to a few moments early in the game, especially when you’re still getting familiar with how things work. There are points where you can get stuck, and it’s a bit hard to break free. Maybe it’s just me not being clever enough, but in those moments, I feel like I lose a bit of focus from the amazing atmosphere that the game creates.
That said, the controls feel much smoother later in the game, once you get used to them. My comment is more about those initial movements and mechanics—it’s just a personal observation and might not even align with how the systems were designed intentionally. It’s just a small thing, but it might be worth revisiting to see if there’s room for refinement.