Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Eh… I guess in its current state it’s fine. Besides… don’t people watch videos MOSTLY on mobile devices anyway these days? If my project is fully operational on mobile devices… good enough for my first audiovisual translation 😊 Buuut… just out of curiosity: what exactly would I need to do to tackle these browser compatibility problems? Have also an .srt copy of subtitles ready or what…? Apparently some browsers just WON’T ACCEPT WebVTT. Only SRT. (There are also others, but these are even more niche?)Or is it a programing thing? I don’t know! Advice will be appreciated 🙂

As far as I know, it's more about coding the video player with compatibility in mind 😅

For example: https://developer.mozilla.org/en-US/docs/Web/Media/Audio_and_video_delivery/cros...