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I'm glad I didn't quit before the end, but you got to have some nerves ahah :p

You have a finished and nicely done game right here ! Really cool simple gameplay but with good evolution and variety, loved the labyrinth part.

Here's some ideas to improve it: reduce the character hitbox (a little bit too frustrating), new tiles with special effect (teleporters, speed booster, invincibility bonus for a short time), moving tiles for more level design / labyrinth possibilities, other sort of enemies (faster one), doors and keys... So many stuff can be added, this have a very good potential !

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Thank you so much for the amazing comment and helpful feedback!!! I had a lot of the assets ready before the jam. (art and music/sounds from old projects) All of the development took place after... I've been making small games for 10 years, but I never really took anything serious until two years ago. I think that's why I'm getting good feedback about the look and tone of the game. I'm getting better at deving through all the mistakes I made with my older games. It feels good to make something that people actually like for once. Although, I still have a long way to go when it comes to game design and I'll get more adequate with more practice. I'll take everything you said into account and work on version 1.1 in the future. Again, thank you for your feedback! ^ ^

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I'll keep in touch with your updates :)