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Okay then. It is easier with newer versions. The issues are likely about some safety stuff as far as I can see. Althou it doesn't seems that at first glance.

I mean, it is more about the plugins. I made it with a good amount of plugins but I tested all them before build the final APK. I had to replace some of them due some js errors. So yeah it depends on how the plugins are made. Some works just fine others doesn't so much

Android 14 is what I've been testing on mostly. The error I thought was with the rpg_manager.js file, which is just part of the engine, as far as I could tell. 

Okay then. I didn't had that problem. Except for the saving, which I didn't test extensivily. Everything else just worked out of the box with exceptions already mentioned. I'll test with android 14 too.

Thanks for reporting back. I'm gonna search for a solution!

I appreciate you working on this. I've tried but I've only got limited knowledge with any sort of programming and chatgpt was not very helpful.