Any tutorials on making isometric tiles/assets in Blender to get started you'd like to recommend please?
Viewing post in Lords Of Pain - Old School Isometric Assets comments
I would recommend studying assets from the early Diablo games and Halls of Torment. I didn't follow any tutorials during this process, mainly went by eye.
Side note; one thing you should do differently is to render the assets in Unreal Engine instead of Blender. This method would have saved much time and effort.
EvilReFlex's discord channel is a great place if you need tips with Unreal Engine asset rendering.