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Haha I did it! I finished it!

Really enjoyed the game and it is a solid puzzle game, like others said maybe level 10 was a little problematic with the real time shooting (and it was less puzzle-y and more luck of hitting it properly in mid-air), but otherwise no complains. It was enjoyable and it is expandable in a miriad of ways.

Only a small note / advice, I would differentiate graphically the walls that can reflect shots a little better, I could discern them after a while but sometimes I had to try because I was not entirely sure.

Also, the art was lovely and the music fit well with the aesthetics.
Good job!

Thanks! For level 10, I'll most likely be reworking it or placing it at a much higher level when I add in more inbetween levels 8-9. I would still like to experiment with some reflex-like levels, but maybe add in some slow-motion ability to accompany them. I'll also look into changing the reflective walls graphically to make them easier to see. Maybe brightening them up or adding some particles will do. Thanks so much for the feedback!