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Really great idea! I think it works best when the enemies are static (like the turret level). Combining this with stealth and a limited ammo supply could make it really brilliant!

Love the presentation of it, the tileset is great and the music works really well.

Great work!

I was actually going to do a stealth-ish level, but I'd not gotten around to implementing patrolling enemies by the time I got to the level design phase. Maybe next time.

Thanks!