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Wait, the bugs seem to be random? That's actually better than I had expected! Now, I agree with the points made by Believing Gamedev. You often don't make it to the end of the level, so than there's no way of knowing all of the answers (not that it matters, since the result is always 3/6). Another issue is that there is no feedback in the results tab, you don't even display which answer I've selected for each question.

Indeed they are : Music, Sfx, Clouds, Sky, Platform, Ennemies, Holes, Coins and Start/End transparent Walls can be Not Bugged / Low Bugged / Medium Bugged or Highly Bugged !

The problem is that I did not have too much time for the jam so I implement quite a complex generating machine for a not too great/complex experiment ^^"

The quizz at the end should not be like this but I did not have that much time left !