Great engine, but a few small questions:
- When you shoot straight, the bullets go straight from the center of the screen, but how do you keep them centered when you look up (ztilt)?
- The collision between the walls and the bullets doesn't seem to work...
- What's this script?
collide_3d_circle(parent_enemy)
?!?!?!?????!!!!???? The script is not visible in the script list? It's a ghost script and yet it works ?!? I must have missed something...
Ditto for zcheck_script_bottom: I don't understand...