Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

Very addicting, this might be the dark souls 4 we've been waiting for.

On a serious note, art-wise, (including music, sprites, animation, UI, and literally anything else) it can and should be greatly improved. But it's understandable considering it's just early access.

Gameplay wise it hits the spot just right. The randomness makes it less repetitive, the array of weapons, armor and items is great. The little features in the hub area keep things engaging. The essence mechanics carries the progression. This game benefits from every little detail you throw at it, being traps or npcs. Maybe some lore in item descriptions can help the world building... that's just my advice though, not everyone might agree.

(+1)

Thanks so much for playing and for your feedback!

Art wise things will be better but I am fairly new to pixel art and gameplay is more my priority, at least for the demo that will be next to come out.

I'm glad the gameplay clicked with you. I'm still figuring out the lore of the game. I have a basic outline of the story but I haven't expanded the world enough yet. Depending on what I come up with will determine if I do the item description thing. I do like that method for storytelling though.