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Altscorta

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A member registered Oct 28, 2023 · View creator page →

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Very addicting, this might be the dark souls 4 we've been waiting for.

On a serious note, art-wise, (including music, sprites, animation, UI, and literally anything else) it can and should be greatly improved. But it's understandable considering it's just early access.

Gameplay wise it hits the spot just right. The randomness makes it less repetitive, the array of weapons, armor and items is great. The little features in the hub area keep things engaging. The essence mechanics carries the progression. This game benefits from every little detail you throw at it, being traps or npcs. Maybe some lore in item descriptions can help the world building... that's just my advice though, not everyone might agree.

very creative indeed

neat

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did not expect that ending. Not scary at all, very light hearted. I enjoyed the game nonetheless :)

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great presentation and visuals, but 

spoilers!











our protagonist should've held the shovel closer to the handle to deliver maximum strike force. He never struck anyways, too bad

bedroom, purple garden, ghost, knife and train station, did I miss something? Interesting experience nonetheless.

I was having a great time, love the atmosphere, reminds me of the The Witch's House. Got stuck at the archive puzzle, i know the picture is flipped, i tried ordering the colors by ascending and descending order but there's nothing that tells me the puzzle worked.

haven't seen a game like this since the metal gear series, very deep and insightful.

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got it, pretty cool world building and interactible mechanics. Maybe the "mystery" effect didn't really grow on me because i really like the final station and couldn't stop thinking about it lol. Hope this game heads in the right direction, keep up the good work!

Love the inspiration from "the final station"
But I can't get it to run, what RPG Maker version did you use? Let me know)))

thank you so much for playing the game and for the video!
I did call it an "alpha" but I doubt there will be an update on this specific game.
As for the concept, it's something I still want to explore and develop.
My goal was to re-create the imaginary spaces some people may have while subject to music or anything really. I'm open for feedback on this matter.

p.s. there is also another area if you interact with the piece of furniture on the right of the computer; right at the start of the game :)

how did Chimi get the antenna to stick up tho

nice concept

neat

I got like a bajillion wins

Awesome! Keep the wall bounce mechanic!

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380.11666666665 seconds! got all the warriors too. Honestly great game.  Has a lot of potential, you could hire someone for music and art and make a full fledged game out of this. 

The annoying wall bounce mechanic is exactly what this game needs to be one of those rage inducing platformers. Loved it.

relatable

this was definitely something

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There could be an english version since it's about tourism. Fun art. I like characters. Would be cool if someone voiced them. Good ending 😎👍



 pretty interesting. failed the economy exam. oh well, maybe it's for the best

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cool atmosphere. At times it did feel like i was playing yume nikki. 

got to the number room yet wonder what the password is.

I enjoyed it. Nice art.