Hi, if you want I'd love some feedback on our demo, it's pretty short: https://tetrabyte.itch.io/emily-demo
About the variations:
- A Simple color swap (maybe the different season) would go a long way to make certain levels feel different
- Maybe some levels could have rivers or ponds to make it more difficult to build there, maybe a hill that does the same thing, then you could add ladders or bridges to work around them
- Some levels in which certain builds are not available (maybe a levels where you can't use bonfires)
Also about the progress bar I meant the stats of the resources or production rate of the farm that you see when you click on them, maybe have a small Life bar over the resources already used and a meter over farms
Maybe It clutters too much the view and isn't good, if It isn't to much effort I'd try (you have a similar system of lifebars so I don't think it should be that hard)
Thank you for wanting try the game and great work!