And I use cyborgs on one of my maps. A very suitable and necessary enemy. It's a pity that he will be replaced. I don't even know what to replace him with now. He was a good enemy with small hit points, a fairly long-range attack with medium-speed projectiles. If the replacement is not ready yet, I would like to see something similar in parameters.
Viewing post in Serious Sam: The Sequel (Public Beta) comments
Thanks for adding the Airman, still one of my favorite critters in the series.
Regarding the Cyborg, you probably already have a model thought out for replacing him, but I was wondering:
Have you noticed that the Silicon Sam multiplayer model from Next Encounter (available in the Revolution workshop) looks almost like a remake of the cyborg? But painted red?
The hinges and joints are similar, the waist is the same, and the torso is the same shape except for the shoulder pauldrons.
Just me thinking out loud.
By replacing it, I meant taking it out of the maps and putting another enemy in its place. Similar to how the devil stallion replaced the dragonman.
Regarding deathmatch maps, I don't really plan on making any of my own. I don't play deathmatch, so I don't know what makes a good deathmatch map. That's why I'm looking for somebody, who has experience working with them and leave it to them instead.
In regards to the deathmatch maps you are looking for, have you thought about using the PS2 exclusive multiplayer maps? At least as a starting point? And maybe adding a few different touches that put them more in line with your Episodes?
There's a couple really good ones, like the Italy, Moscow, Space Station, Sam's Future, London. And most people haven't even had the chance to play them because they're inaccessible to most.